camera.followObj(aBANAna)
kirby.addInvincible(1200)
kirby.setPosition(800, 100)
if lastEnemy then
    lastEnemy.setPosition(0, 0)
end
lua.callLater(60, "resources/script/testd.lua")

function qwerty(health)
    kirby.setHealth(health)
end

lua.callLater(120, qwerty, 500)
lua.callLater(160, qwerty, 234)
